

Parity: token generation can go wide and give you expendable attackers to force blocks or get card advantage to pull you ahead of parity.īehind: slow defense but gives one chump block a turn while you dig to answers. Tokens can be used as ensoul targets, cheap Ghostfire equips, and extort fodder for silumgars sorcerer. TSN values assume you will reliably have an artifact, which the ensoul deck really should.Īhead: generate card advantage and increase your clock.ĭeveloping: comes down as your hand is empty and helps fuel back the cards spent. Having to attack with two creatures to get any value is a bigger downside to me than this value generating machine. I will take this over military intelligence in that shell any day. r/magicTCG is not produced, endorsed, supported by, or affiliated with Wizards of the Coast.

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Thopter spy network alter how to#

This means that if you attack with two Thopters, you can assign one Thopter’s damage to Head A, assign the other’s damage to Head B, and draw two cards. For example, in Two-Headed Giant (which you may have played at your last prerelease), although both heads share a life total, they’re still two separate players. Worry not, though, for there are ways around this card-drawing restriction… such as by spying on multiple opponents at once. Rather, the Network will trigger once for each time that “one or more artifact creatures you control deal combat damage to a player…” and since all attacking creatures deal combat damage at the same time, no matter whether you’re attacking with one, two, or twenty Thopters, you’re only going to get to draw one card off spying on your opponent. As great as it would be if the Network upgraded all your Thopters into Thieving Magpies, that’s sadly not the case. That second ability warrants further investigation, though. What happens when you get a bunch of Thopter tokens together? Why, they form a Thopter Spy Network, of course! Although it’s not an artifact itself, this card is great at supporting artifacts, being able to deploy a new addition to your ranks each turn (assuming you already have one…and if you’re playing the Network in your deck, you do have one, don’t you?), and also drawing you a bunch of cards.
